Leif Berg
User Experience Research, Human-Computer Interaction, and Service Design

Academic Research

Enhanced Immersive Technology to Improve Collaborative Decision Making

Funded by the National Science Foundation, research explored new design methodology combining analytic tools for design decision making and immersive, sensory environments to support complex design. Iowa State University. 2011-2015.

Capstone Research Project: Image Compression

Directed a team of students in the design and implementation of an image compression algorithm in Python. Researched existing literature to establish goal benchmarks. Final design compressed image data by exploiting polygon mesh connectivity utilizing a special segmentation method. St. Olaf College. Fall 2009.

Sociotechnical Analysis of Regents Hall

Conceptualized prospective human-computer interactions within the Regents Hall of Natural Science at St. Olaf College. Surveyed collaborative spaces to identify potential interaction issues. Observed and interviewed potential users to influence future space alterations. Presented findings and recommendations to the building's design team. St. Olaf College. Spring 2008.

Publications

Journal Articles

Berg, L. P., & Vance, J. M. (2016). Industry use of virtual reality in product design and manufacturing: a survey. Virtual Reality, 1-17.

Berg, L. P., & Vance, J. M. (2016). An Industry Case Study: Investigating Early Design Decision Making in Virtual Reality. Journal of Computing and Information Science in Engineering.

Berg, L., Behdad, S., Vance, J., and Thurston, D. (2015). Disassembly Sequence Evaluation: A User Study Leveraging Immersive Computing Technologies. Journal of Computing and Information Science in Engineering. 15(1)

Behdad, S., Berg, L., Vance, J., and Thurston, D. (2014). Immersive Computing Technology to Investigate Trade-offs under Uncertainty in Disassembly Sequence Planning. Journal of Mechanical Design, 136(4)

Behdad, S., Berg, L. P., Thurston, D., & Vance, J. (2014). Leveraging Virtual Reality Experiences With Mixed-Integer Nonlinear Programming Visualization of Disassembly Sequence Planning Under Uncertainty. Journal of Mechanical Design, 136(4)

Conference Proceedings

Berg, L., Mahnke, A., Moritz, R. (2013). Integration of Cognitive Modeling in the Evaluation of an EHR. HFES 2013 Symposium on Human Factors and Ergonomics in Health Care: Health-Care Information Technology Track Mar. 11-13, Baltimore, Maryland, USA.

Behdad, S., Berg, L., Thurston, D., and Vance, J. (2013). Synergy between Normative and Descriptive Design Theory and Methodology. ASME 2012 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, IDETC/DTM 2013 Aug. 4-7, Chicago, Illinois, USA.

Berg, L., Behdad, S., Vance, J., and Thurston, D.(2012). Disassembly Evaluation and Training using Graph Visualization and Immersive Computing Technologies. ASME 2012 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, IDETC/CIE 2012 Aug. 12-15, Chicago, Illinois, USA.

Behdad, S., Berg, L., Thurston, D., and Vance, J. (2012). Integrating Immersive Computing Technology with Mixed-Integer Nonlinear Programming for Disassembly Sequence Planning under Uncertainty. ASME 2012 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, IDETC/DTM 2012 Aug. 12-15, Chicago, Illinois, USA.